Sunday, 26 February 2012

Character Development


Still no luck in how I want the game's character to look.

I have however managed to think of a new narrative I would prefer to work around.

I have decided to take some inspiration from dragon's lair, where my hero will be starting at point a to reach point b, and face obsitcle in my way, I have to be aware of time constraints because I'm running 2 weeks behind as it is, but I'm confident I can get something done in this last week before the next project is set.

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